Post #114,433
8/19/03 11:06:10 PM
8/19/03 11:18:17 PM
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Definitely with Scott on this one...
IDEs make GUI development a breeze. But I generally draw the GUI components, then change the code to dynamically create them.
I had a Java program that would dynamically draw different JPanel areas based on the type of object you selected. That's the kind of code I like.
Here's the Truth Maggie. The deeper one understands the language, libraries and features, the faster and better their code will be. Deep understanding of a language and supporting libraries doesn't come from "pointy clicky".
It comes from using the GUI to 'draw the screen' then being able to use the code to make objects appear and disappear in response to user events.
It comes from knowing what to do with Property objects and Vectors, and Maps. It comes from understanding how JDBC interacts with your database. It comes from working with a language for at least 12 months. It comes from having enough computer science background to build the right data structures and algorithms. It comes from exactly the kind of development experience that most U.S. companies are laying off in droves right now.
Bosses understand "pointy clicky". It can be demoed to them. However, it takes a long time to understand EDI protocols, and sockets, and standard Unix libraries, and standard C libraries, and base Java libraries, etc. etc. etc. Smart bosses balance the fact that there "is no silver bullet" with some respect for new technology.
JBuilder has some other cool features, too. We tied it into VSS, so we could pull the project directly into the IDE and check it in, too, from the IDE. We used the debugger heavily, even debugging code on Unix systems from Windows. The optimize it profiler was awesome, making our code very fast.
However, if you're in the Windows environment, with JBuilder basic edition so inexpensive, does it qualify as an Editor? But then you get some debugging, too. But you don't get VSS integration, or drag and drop data tools (which aren't worth much anyway), or Optimize It. But at $99, it's probably a pretty good code editor (but it might not beat Visual SlickEdit).
Edited by gdaustin
Aug. 19, 2003, 11:08:44 PM EDT
Definitely with Scott on this one...
IDEs make GUI development a breeze. But I generally draw the GUI components, then change the code to dynamically create them.
I had a Java program that would dynamically draw different JPanel areas based on the type of object you selected. That's the kind of code I like.
Here's the Truth Maggie. The deeper one understands the language, libraries and features, the faster and better their code will be. Deep understanding of a language and supporting libraries doesn't come from "pointy clicky".
It comes from using the GUI to 'draw the screen' then being able to use the code to make objects appear and disappear in response to user events.
It comes from knowing what to do with Property objects and Vectors, and Maps. It comes from understanding how JDBC interacts with your database.
JBuilder has some other cool features, too. We tied it into VSS, so we could pull the project directly into the IDE and check it in, too, from the IDE. We used the debugger heavily, even debugging code on Unix systems from Windows. The optimize it profiler was awesome, making our code very fast.
However, if you're in the Windows environment, with JBuilder basic edition so inexpensive, does it qualify as an Editor? But then you get some debugging, too. But you don't get VSS integration, or drag and drop data tools (which aren't worth much anyway), or Optimize It. But at $99, it's probably a pretty good code editor (but it might not beat Visual SlickEdit).
Edited by gdaustin
Aug. 19, 2003, 11:15:47 PM EDT
Definitely with Scott on this one...
IDEs make GUI development a breeze. But I generally draw the GUI components, then change the code to dynamically create them.
I had a Java program that would dynamically draw different JPanel areas based on the type of object you selected. That's the kind of code I like.
Here's the Truth Maggie. The deeper one understands the language, libraries and features, the faster and better their code will be. Deep understanding of a language and supporting libraries doesn't come from "pointy clicky".
It comes from using the GUI to 'draw the screen' then being able to use the code to make objects appear and disappear in response to user events.
It comes from knowing what to do with Property objects and Vectors, and Maps. It comes from understanding how JDBC interacts with your database. It comes from working with a language for at least 12 months. It comes from having enough computer science background to build the right data structures and algorithms.
JBuilder has some other cool features, too. We tied it into VSS, so we could pull the project directly into the IDE and check it in, too, from the IDE. We used the debugger heavily, even debugging code on Unix systems from Windows. The optimize it profiler was awesome, making our code very fast.
However, if you're in the Windows environment, with JBuilder basic edition so inexpensive, does it qualify as an Editor? But then you get some debugging, too. But you don't get VSS integration, or drag and drop data tools (which aren't worth much anyway), or Optimize It. But at $99, it's probably a pretty good code editor (but it might not beat Visual SlickEdit).
Edited by gdaustin
Aug. 19, 2003, 11:18:17 PM EDT
Definitely with Scott on this one...
IDEs make GUI development a breeze. But I generally draw the GUI components, then change the code to dynamically create them.
I had a Java program that would dynamically draw different JPanel areas based on the type of object you selected. That's the kind of code I like.
Here's the Truth Maggie. The deeper one understands the language, libraries and features, the faster and better their code will be. Deep understanding of a language and supporting libraries doesn't come from "pointy clicky".
It comes from using the GUI to 'draw the screen' then being able to use the code to make objects appear and disappear in response to user events.
It comes from knowing what to do with Property objects and Vectors, and Maps. It comes from understanding how JDBC interacts with your database. It comes from working with a language for at least 12 months. It comes from having enough computer science background to build the right data structures and algorithms. It comes from exactly the kind of development experience that most U.S. companies are laying off in droves right now.
Bosses understand "pointy clicky". It can be demoed to them. However, it takes a long time to understand EDI protocols, and sockets, and standard Unix libraries, and standard C libraries, and base Java libraries, etc. etc. etc.
JBuilder has some other cool features, too. We tied it into VSS, so we could pull the project directly into the IDE and check it in, too, from the IDE. We used the debugger heavily, even debugging code on Unix systems from Windows. The optimize it profiler was awesome, making our code very fast.
However, if you're in the Windows environment, with JBuilder basic edition so inexpensive, does it qualify as an Editor? But then you get some debugging, too. But you don't get VSS integration, or drag and drop data tools (which aren't worth much anyway), or Optimize It. But at $99, it's probably a pretty good code editor (but it might not beat Visual SlickEdit).
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