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New Agreement -
what's the relationship between a point and a tile?

(I'd argue that a map is a collection of tiles...and that a tile has a point(x,y,z).)

Next question - is a city a tile? (It is in Civs and SMAC...but to make it a tile, implies that it can't move, and a fantasy type game may allow for cities to move).

New That's why City derives from Placeable.
It's something you stick on top of a tile - not integral to the tile itself. And yes, it does let you create mobile cities. :D

(It also makes it easier to remove the City object when somebody drops a planetbuster on it...)
They say a city in the desert lies/ The vanity of an ancient king/ But the city lies in broken pieces/ Where the wind howls and the vultures sing/ These are the works of man/ This is the sum of our ambition...
     [Civlike] Anybody see any problems with this structure? - (inthane-chan) - (12)
         Re: [Civlike] Anybody see any problems with this structure? - (JimWeirich) - (6)
             Agreement - - (Simon_Jester) - (1)
                 That's why City derives from Placeable. - (inthane-chan)
             Thanks. - (inthane-chan) - (2)
                 My 2nd favorite song, Thane. Knew you were cool... :) -NT - (tseliot) - (1)
                     My .sig? Yup, great song. -NT - (inthane-chan)
             Here's one I forgot to mention - (JimWeirich)
         Re: [Civlike] Anybody see any problems with this structure? - (Arkadiy) - (2)
             Good points. Thanks. -NT - (inthane-chan)
             OT: *Great* .sig! (new thread) - (CRConrad)
         Re: [Civlike] Anybody see any problems with this structure? - (JayMehaffey) - (1)
             It may need it's own class... - (Simon_Jester)

Werd.
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