It sort of depends on your time reference
Which is to say, C++ has been a moving target for awhile. I know places that are frozen on C++ circa 1996 (pre stl and namespaces).
Scott Meyers Effective C++ books used to be indispensable - I think they're a little dated now but the first one is probably worth a read anyhow. He explains where the little gotchas are.
Also, MSC++ is a bit different from everybody elses what with the EXPORT silliness and insistence on type names that only an optometrist could love.
I think that it's extraordinarily important that we in computer science keep fun in computing. When it started out, it was an awful lot of fun. Of course, the paying customer got shafted every now and then, and after a while we began to take their complaints seriously. We began to feel as if we really were responsible for the successful, error-free perfect use of these machines. I don't think we are. I think we're responsible for stretching them, setting them off in new directions, and keeping fun in the house. I hope the field of computer science never loses its sense of fun. Above all, I hope we don't become missionaries. Don't feel as if you're Bible salesmen. The world has too many of those already. What you know about computing other people will learn. Don't feel as if the key to successful computing is only in your hands. What's in your hands, I think and hope, is intelligence: the ability to see the machine as more than when you were first led up to it, that you can make it more.
--Alan Perlis