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New What I found puzzling...
...in [link|http://www.siliconstrategies.com/story/OEG20010810S0063|the article] was this bit:
Display refresh times were said to be measured in milliseconds, when they should have been measured in microseconds.
Huh?

Since when is a display refresh time in the milliseconds not fast enough to satisfy the human eye?!?

(Or, what were they designing this in-car display for -- hawks and eagles?!?)
   Christian R. Conrad
The Man Who Knows Fucking Everything
New 2000 milliseconds
________________
oop.ismad.com
New Nah, that's 2 seconds.
TV frame rate (in US) is 30/sec, i.e. 33.3 ms. Actually TV is done in two passes, 1/60 second for odd raster lines and 1/60 second for even raster lines. This is called interlacing.

Motion picture frame rates are generally 24/sec, i.e. 41.7 ms.

Computer monitors generally have greater frame rates, usually called vertical scan rates. Typical rates are 40-120 hz. Gamers like 100hz (i.e. 10 ms.) or better.

In any case, the millisecond is a good unit to use.
Alex

Life is a comedy for those who think and a tragedy for those who feel.
-- Anne Frank
Expand Edited by a6l6e6x Aug. 17, 2001, 09:43:49 PM EDT
     Who do you believe: the engineers or the marketeers? - (tonytib) - (4)
         Blame Firestone. Everybody else does -NT - (tablizer)
         What I found puzzling... - (CRConrad) - (2)
             2000 milliseconds -NT - (tablizer) - (1)
                 Nah, that's 2 seconds. - (a6l6e6x)

Crap shoot and intuition then.
37 ms