Despite being generally well-received, Windows 10 has been confronted with some bitter criticism concerning a series of alleged privacy obstructions. The latest of these stems from Microsoft’s End User License Agreement, or EULA, with WinBeta reporting that Microsoft has reserved the right to check your system for “playing counterfeit games, or using unauthorized hardware peripheral devices.”
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To accomplish this, gamers download software to their PCs, deploying it to their consoles via an external media device. Microsoft thus may be taking these steps in an attempt to prevent similar instances with the Xbox One as a means of suppressing hacking tool possession.
This would make sense since online communities have been trying to exploit the console since its launch in 2013. However, the language used in the agreement is reportedly too vague to discern Microsoft’s likely intent, and we can be sure the firm’s top-notch lawyers chose that ambiguous language knowingly.
Also ambiguous is whether Microsoft intends to share with law enforcement the information they obtain concerning users downloading “counterfeit games,” or if they simply plan to disable the stolen software.
http://www.digitaltrends.com/computing/microsoft-is-allowing-itself-to-detect-pirated-games-on-your-windows-10-pc/