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Welcome to IWETHEY!

New My life is over.
I now own Civilization 4.

See you all next year!
When somebody asks you to trade your freedom for security, it isn't your security they're talking about.
New Well, how is it?
New It isn't June of 2006 yet.
--
[link|mailto:greg@gregfolkert.net|greg],
[link|http://www.iwethey.org/ed_curry|REMEMBER ED CURRY!] @ iwethey
Freedom is not FREE.
Yeah, but 10s of Trillions of US Dollars?
SELECT * FROM scog WHERE ethics > 0;

0 rows returned.
New I *LOVE* it!
I'll review it eventually, but I've just gotta get in one more turn... :D
When somebody asks you to trade your freedom for security, it isn't your security they're talking about.
New Has it fixed the Civ2 bug?
That being where your civilisation scales towards the point where micromanaging your cities becomes something the computer is better at than you, and it kills you.


Peter
[link|http://www.no2id.net/|Don't Let The Terrorists Win]
[link|http://www.kuro5hin.org|There is no K5 Cabal]
[link|http://guildenstern.dyndns.org|Home]
Use P2P for legitimate purposes!
New How is that a bug?
Micromanaging complex systems is something computers are better at than us.
===

Purveyor of Doc Hope's [link|http://DocHope.com|fresh-baked dog biscuits and pet treats].
[link|http://DocHope.com|http://DocHope.com]
New It's a gameplay bug.
There comes a point where Civ2 Just Ain't Fun Anymore.


Peter
[link|http://www.no2id.net/|Don't Let The Terrorists Win]
[link|http://www.kuro5hin.org|There is no K5 Cabal]
[link|http://guildenstern.dyndns.org|Home]
Use P2P for legitimate purposes!
New If you mean...
"Has the UI improved enough that you can actually handle large empires without spending six hours a turn?"

Well, yes. I wouldn't say that the interface is perfect, but there are several VERY useful city management tools (Focus on food, Focus on Hammers, Focus on Commerce, Focus on Research, Focus on Specialists, Prevent Growth. All can be active at the same time except the mutually exclusive food/prevent growth settings. Each finds the most optimal pattern for whatever resource you're looking to gain, and keeps moving workers around to maintain that pattern.) to keep things in hand. Also, the city overview screen lets you handle your entire empire from a single screen.

UI.Love++;
When somebody asks you to trade your freedom for security, it isn't your security they're talking about.
New Civ 3 has worker automation and governer rules
Besides, the Civ 2 AI sucked at strategic planning.
Matthew Greet


Choose Life. Choose a job. Choose a career. Choose a family. Choose a fucking big television, choose washing machines, cars, compact disc players and electrical tin openers. Choose good health, low cholesterol, and dental insurance. Choose fixed interest mortgage repayments. Choose a starter home. Choose your friends. Choose leisurewear and matching luggage. Choose DIY and wondering who the fuck you are on a Sunday morning. Choose sitting on that couch watching mind-numbing, spirit-crushing game shows, stuffing fucking junk food into your mouth. Choose rotting away at the end of it all, pishing your last in a miserable home, nothing more than an embarrassment to the selfish, fucked up brats you spawned to replace yourself. Choose your future. Choose life... But why would I want to do a thing like that? I chose not to choose life. I chose somethin' else. And the reasons? There are no reasons. Who needs reasons when you've got heroin?
- Mark Renton, Trainspotting.
New You don't understand how Civ 2 worked...
It wasn't that the computer was better at managing cities.

It is that (particularly at higher levels) they compensated for a stupid AI by letting the computer cheat.

Cheers,
Ben
I have come to believe that idealism without discipline is a quick road to disaster, while discipline without idealism is pointless. -- Aaron Ward (my brother)
     My life is over. - (inthane-chan) - (9)
         Well, how is it? -NT - (JayMehaffey) - (8)
             It isn't June of 2006 yet. -NT - (folkert)
             I *LOVE* it! - (inthane-chan) - (6)
                 Has it fixed the Civ2 bug? - (pwhysall) - (5)
                     How is that a bug? - (drewk) - (1)
                         It's a gameplay bug. - (pwhysall)
                     If you mean... - (inthane-chan)
                     Civ 3 has worker automation and governer rules - (warmachine)
                     You don't understand how Civ 2 worked... - (ben_tilly)

This was a random error that most likely occurred when a ray of cosmic radiation hit a memory chip at just the right angle resulting in a bit changing from a 0 to a 1.
111 ms