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New There are materials with negative refractive indexes.
Lots of weird things are being discovered these days.

[link|http://physicsweb.org/articles/world/16/5/3/1|Physics Web].

I think c will stand as a limit for a while though. :-)

Cheers,
Scott.
New Re: There are materials with negative refractive indexes.
Neat, I'll have to look at that some more.

Just to close this issue - C is *not* a barrier or a limit or even the speed of anything in particular. It's a parameter that characterizes the actual world.

Note that Euclidean geometry has exactly such a parameter - but it is imaginary! That is, in relativistic geometry we can think of the equation

x^2 - (ct)^2 = 0

and factor this to

(x-ct)(x+ct) = 0

so either x/t = c or x/t = -c. The parameter then represents the relative scale of the space to the time axis.

Now, it turns out that metric geometry (with a Pythagorean-like theorem) is a special case of projective geometry, and that the special type of metric geometry (Euclidean or pseudo-Euclidean = relativistic) is determined by the equation for a "degenerate conic", which is one that looks like

x^2 + y^2 + ... = 0

Euclidean plane geometry is then characterized by the equation

x^2 + y^2 = 0

which can be factored into

(x+iy)(x-iy) = 0

The characteristic parameter of Euclidean geometry is i, the imaginary unit! The points x and y satisfying this equation are called the "circular points at infinity". So, in a sense, Euclidean geometry has a thing called "infinity" that is such that you can never get closer to it. This is exactly analogous to the parameter c in relativity, which has a speed that can never be attained. Thus

relativity = the light cone
Euclidean geometry = the points at infinity

-drl
     Where the hell is everybody? - (inthane-chan) - (43)
         Easy... - (admin)
         Light is slow. Universe is big. Catastrophes happen. - (Another Scott) - (2)
             Not if you believe Von Neumann - (ben_tilly)
             Looking for radio signals is probably futile. - (Andrew Grygus)
         Re: Where the hell is everybody? - (deSitter) - (2)
             So what's your answer? -NT - (inthane-chan) - (1)
                 Don't think it's a valid question at this point - (deSitter)
         Where? Well.. the Why has been done by Calvin & Hobbes - (Ashton)
         The speed of light is too low. - (static) - (24)
             It is clear the speed of light must be exceeded. - (Andrew Grygus) - (20)
                 Not a joke! -NT - (deSitter)
                 I believe and nearly always have... - (folkert) - (10)
                     The problem with C is that it's a hard limit. -NT - (pwhysall)
                     I don't think we'll ever exceed C myself. - (inthane-chan) - (5)
                         OT: What's C++ all about, then? :) -NT - (Meerkat) - (4)
                             :-) -NT - (Another Scott)
                             Demonstrating that you can't - (ben_tilly)
                             Hmmm - (imric)
                             Simple - (admin)
                     Re: I believe and nearly always have... - (deSitter)
                     There is no evidence that they affect each other - (ben_tilly)
                     Replying to my own... to address the others. - (folkert)
                 Metaphysics wise - (ChrisR) - (7)
                     Re: Metaphysics wise - (deSitter) - (6)
                         No... - (ben_tilly) - (3)
                             Re: No... - (deSitter) - (2)
                                 There are materials with negative refractive indexes. - (Another Scott) - (1)
                                     Re: There are materials with negative refractive indexes. - (deSitter)
                         Well, if we can't speed up light.... - (ChrisR) - (1)
                             That would be one of my favourite passages. :-) -NT - (static)
             It's not the getting there, it's slowing down enough to look - (drewk) - (1)
                 Right - (deSitter)
             Re: The speed of light is too low. - (deSitter)
         Space is big. - (pwhysall) - (5)
             I believe the technical term for it is ... hyarge -NT - (drewk)
             Not so big - (ben_tilly) - (2)
                 Question about that theory - (drewk) - (1)
                     The latter - (ben_tilly)
             I thought it was a long way to the chemists. But that's - (Meerkat)
         Don't know enough - (JayMehaffey) - (1)
             Re: Don't know enough - (deSitter)
         Might like some MMORPGs - (Meerkat) - (1)
             Your .sig is oddly appropriate. :) -NT - (inthane-chan)

My brain hurts thinking about how you know all of that.
317 ms