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New Re: No...
I had a friend who measured the refractive index of something and came up with 6! :)

Of course I meant "measurement" in the sense of the measurement problem, the "other half of quantum mechanics" that gives the formalism physical meaning.

And of course you can accurately measure the angular momentum of, say, [link|http://www.if.ufrgs.br/~betz/quantum/SGtext.htm|silver atoms].
-drl
New There are materials with negative refractive indexes.
Lots of weird things are being discovered these days.

[link|http://physicsweb.org/articles/world/16/5/3/1|Physics Web].

I think c will stand as a limit for a while though. :-)

Cheers,
Scott.
New Re: There are materials with negative refractive indexes.
Neat, I'll have to look at that some more.

Just to close this issue - C is *not* a barrier or a limit or even the speed of anything in particular. It's a parameter that characterizes the actual world.

Note that Euclidean geometry has exactly such a parameter - but it is imaginary! That is, in relativistic geometry we can think of the equation

x^2 - (ct)^2 = 0

and factor this to

(x-ct)(x+ct) = 0

so either x/t = c or x/t = -c. The parameter then represents the relative scale of the space to the time axis.

Now, it turns out that metric geometry (with a Pythagorean-like theorem) is a special case of projective geometry, and that the special type of metric geometry (Euclidean or pseudo-Euclidean = relativistic) is determined by the equation for a "degenerate conic", which is one that looks like

x^2 + y^2 + ... = 0

Euclidean plane geometry is then characterized by the equation

x^2 + y^2 = 0

which can be factored into

(x+iy)(x-iy) = 0

The characteristic parameter of Euclidean geometry is i, the imaginary unit! The points x and y satisfying this equation are called the "circular points at infinity". So, in a sense, Euclidean geometry has a thing called "infinity" that is such that you can never get closer to it. This is exactly analogous to the parameter c in relativity, which has a speed that can never be attained. Thus

relativity = the light cone
Euclidean geometry = the points at infinity

-drl
     Where the hell is everybody? - (inthane-chan) - (43)
         Easy... - (admin)
         Light is slow. Universe is big. Catastrophes happen. - (Another Scott) - (2)
             Not if you believe Von Neumann - (ben_tilly)
             Looking for radio signals is probably futile. - (Andrew Grygus)
         Re: Where the hell is everybody? - (deSitter) - (2)
             So what's your answer? -NT - (inthane-chan) - (1)
                 Don't think it's a valid question at this point - (deSitter)
         Where? Well.. the Why has been done by Calvin & Hobbes - (Ashton)
         The speed of light is too low. - (static) - (24)
             It is clear the speed of light must be exceeded. - (Andrew Grygus) - (20)
                 Not a joke! -NT - (deSitter)
                 I believe and nearly always have... - (folkert) - (10)
                     The problem with C is that it's a hard limit. -NT - (pwhysall)
                     I don't think we'll ever exceed C myself. - (inthane-chan) - (5)
                         OT: What's C++ all about, then? :) -NT - (Meerkat) - (4)
                             :-) -NT - (Another Scott)
                             Demonstrating that you can't - (ben_tilly)
                             Hmmm - (imric)
                             Simple - (admin)
                     Re: I believe and nearly always have... - (deSitter)
                     There is no evidence that they affect each other - (ben_tilly)
                     Replying to my own... to address the others. - (folkert)
                 Metaphysics wise - (ChrisR) - (7)
                     Re: Metaphysics wise - (deSitter) - (6)
                         No... - (ben_tilly) - (3)
                             Re: No... - (deSitter) - (2)
                                 There are materials with negative refractive indexes. - (Another Scott) - (1)
                                     Re: There are materials with negative refractive indexes. - (deSitter)
                         Well, if we can't speed up light.... - (ChrisR) - (1)
                             That would be one of my favourite passages. :-) -NT - (static)
             It's not the getting there, it's slowing down enough to look - (drewk) - (1)
                 Right - (deSitter)
             Re: The speed of light is too low. - (deSitter)
         Space is big. - (pwhysall) - (5)
             I believe the technical term for it is ... hyarge -NT - (drewk)
             Not so big - (ben_tilly) - (2)
                 Question about that theory - (drewk) - (1)
                     The latter - (ben_tilly)
             I thought it was a long way to the chemists. But that's - (Meerkat)
         Don't know enough - (JayMehaffey) - (1)
             Re: Don't know enough - (deSitter)
         Might like some MMORPGs - (Meerkat) - (1)
             Your .sig is oddly appropriate. :) -NT - (inthane-chan)

Gotta catch 'em all!
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