Cook and co will look at the numbers.
tl;dr: it's all about the iPhone, to the tune of 90% of revenues.
That 90% is there in no small part because there's an app for that. At the moment, Apple is determined that those apps are written on MacOS.
(It's worth noting at this point that Apple does not (and probably cannot) eat its own dogfood when it comes to running the business; LOB apps are not Pages and Numbers, it's Word and Excel, and their internal messaging is Exchange.)
Anyhoo, hardly anyone is buying desktop Macs any more and of that small number, a low single-digit percentage is buying Mac Pros. The black bin Mac Pro was hubris writ large. It's completely impossible to meaningfully upgrade; you can't rack-mount it in any sensible manner; and probably most telling, the thermal budget is so low that it's trivial, in 2017, to spend literally £1500 to get a PC system that will comprehensively crush a maxed £8000 Mac Pro (pro-tip - you do this by buying an Nvidia Titan X card).
tl;dr: Apple doesn't own the creative sector any more; you get more bang/buck in PC land (whilst running the exact same software) and since Dell (and others) started making displays that matched and even exceeded Apple's, another reason to buy Apple disappeared.
In performance computing-land, Apple bet on OpenCL and the world went "ha, fuck no! We're going to get us some CUDA lurve" and so the already uncompetitive Mac Pro went from "expensive trinket" to "expensive, stupid trinket".
Apple will refresh the Mac Pro not for any business reasons, but because if they don't, they will come under pressure to port XCode to Windows*.
If ever that day comes, Apple will exit the desktop PC market.
Apple's problem here is that the ridiculous design of the black bin Pro has given its userbase five years to figure out high compute/GPU alternatives, whilst not offering any of those alternatives itself (even the gruntiest graphics card you can spec in a top-of-the-line iMac is basically crap; you can't fit more than 32GB in any current Mac, which is just fucking ludicrous in 2017, etc. etc. etc.)
*I think that Apple is currently and paradoxically simultaneously more successful and more vulnerable (in phones) than ever before. The hardware gap between iPhone and everything else has more-or-less closed - Samsung, Sony, and HTC (and maybe LG) can all build a handset that matches iPhone on fit'n'finish, despite what the zealots will try to tell you, and they all offer more options and choice. I'll let you know on the 20th whether the software gap seems to have closed - but it's definitely closing. Apple's business strategy here is to go "premium", pushing handset prices ever upward, but even then, a nod was given to the "low" (har har) end with the iPhone SE. What all this rambling leads up to is that if push ever came to shove, Apple would cheerfully and without hesitation sacrifice the Mac in all its forms, if it meant keeping iPhone healthy.
tl;dr: it's all about the iPhone, to the tune of 90% of revenues.
That 90% is there in no small part because there's an app for that. At the moment, Apple is determined that those apps are written on MacOS.
(It's worth noting at this point that Apple does not (and probably cannot) eat its own dogfood when it comes to running the business; LOB apps are not Pages and Numbers, it's Word and Excel, and their internal messaging is Exchange.)
Anyhoo, hardly anyone is buying desktop Macs any more and of that small number, a low single-digit percentage is buying Mac Pros. The black bin Mac Pro was hubris writ large. It's completely impossible to meaningfully upgrade; you can't rack-mount it in any sensible manner; and probably most telling, the thermal budget is so low that it's trivial, in 2017, to spend literally £1500 to get a PC system that will comprehensively crush a maxed £8000 Mac Pro (pro-tip - you do this by buying an Nvidia Titan X card).
tl;dr: Apple doesn't own the creative sector any more; you get more bang/buck in PC land (whilst running the exact same software) and since Dell (and others) started making displays that matched and even exceeded Apple's, another reason to buy Apple disappeared.
In performance computing-land, Apple bet on OpenCL and the world went "ha, fuck no! We're going to get us some CUDA lurve" and so the already uncompetitive Mac Pro went from "expensive trinket" to "expensive, stupid trinket".
Apple will refresh the Mac Pro not for any business reasons, but because if they don't, they will come under pressure to port XCode to Windows*.
If ever that day comes, Apple will exit the desktop PC market.
Apple's problem here is that the ridiculous design of the black bin Pro has given its userbase five years to figure out high compute/GPU alternatives, whilst not offering any of those alternatives itself (even the gruntiest graphics card you can spec in a top-of-the-line iMac is basically crap; you can't fit more than 32GB in any current Mac, which is just fucking ludicrous in 2017, etc. etc. etc.)
*I think that Apple is currently and paradoxically simultaneously more successful and more vulnerable (in phones) than ever before. The hardware gap between iPhone and everything else has more-or-less closed - Samsung, Sony, and HTC (and maybe LG) can all build a handset that matches iPhone on fit'n'finish, despite what the zealots will try to tell you, and they all offer more options and choice. I'll let you know on the 20th whether the software gap seems to have closed - but it's definitely closing. Apple's business strategy here is to go "premium", pushing handset prices ever upward, but even then, a nod was given to the "low" (har har) end with the iPhone SE. What all this rambling leads up to is that if push ever came to shove, Apple would cheerfully and without hesitation sacrifice the Mac in all its forms, if it meant keeping iPhone healthy.